7. Queueing Area Design
Similar to traditional large-scale mechanical theme parks, Jego Amusement Park also has many popular attractions that require queuing, and the design of the queueing area greatly affects the visitor experience. During the design process of the queueing area, the following principles should not be overlooked:
1) First, there should be a moderate redundancy in the area/length of the queueing zone. In parent-child amusement parks, visitors often queue with their children, requiring a larger unit area and thus a larger total area. When a large crowd converges, insufficient queueing area can cause congestion on adjacent roads and groups.
2) Second, the location of the queueing area should be chosen to avoid overlapping with the main traffic routes, reducing the chaos and negative experience caused by conflicting pedestrian flows.
3) Third, the queueing area should not only consider waiting visitors but also those exiting or temporarily leaving the queue. It is necessary to separate the entrance and exit areas and to set up emergency exits at regular intervals.
4) Lastly, the comfort of the queueing area must be considered. Visitors should not be made to stand for long periods. The design should include parts of the queueing area fence that can be leaned on, and even areas where visitors can sit down. Adequate consideration and provision should also be made for shading and cooling measures during high-temperature days.